It fills in the gap between two poly groups or you could say it makes a bridge from one poly group to another. You will want to press ctrl+w afterward to clean up.
Limitations:
- Both poly groups must have the same number of vertices in them.
- Right now in order to figure out where to start a very simple algorithm (distance formula) is in place. This means you have to have the polygroups sorta parallel right now.
What it can do:
- It can take two poly groups that meet the specifications (aka not in the limitations) and fill in polys between them.
TODO:
- Change the algorithm that finds where to start.
- Allow for different number of vertices per group.
History:
2.01 - fixed memory leak and how it counts vertices
2.0 - Allows for a closed mesh to be selected instead of a special case. Delete is working properly now.
0.85 - Choosing Outward/Inward should now work.
0.8 - Added a dialog box that allows you to select how many sections you want and also delete the original polgons. Fixed some bugs and made the code easier to work with.